Changes to Low-Tier Vehicles in Update 5.5

We continue to work with newcomers and, following the gradual unlocking of content and introduction of mixed-type battles and ribbons, we plan to rework Tier I–VII vehicles. In the upcoming Update 5.5, researching vehicles in the Tech Tree will become much easier, unnecessary modules will be removed, and some vehicles will be given Collector vehicle status.

Changes to Characteristics and Removal of Modules

Currently, battles fought on low-tier vehicles feature mechanics that newcomers find difficult to learn. For example, high-explosive shells have low penetration and high damage per shot, that’s why they differ from standard shells in gameplay. Therefore, many newcomers don’t understand why they fail to penetrate the enemy’s armor or the shell causes less damage than indicated. At the same time, an experienced tanker can destroy a newcomer with a few shots from a howitzer. The same goes for autocannons: they cause too much damage within a short time.

To make it easier for newcomers to learn the basics of the game and master various guns, we plan to introduce all these mechanics gradually, with tier-by-tier progress. For this purpose, we’ll remove howitzers and high-capacity magazines for almost all Tier I–IV vehicles. For example, the Gun 2 cm Flack 38 gun with an 8-shell magazine won’t be available for the IIPz.Kpfw. 35 (t) or the 75 mm Howitzer M1A1 howitzer—for the IIT18.

The removed modules won’t be compensated, as after the release of the update, researched vehicles will be available in top configuration.

The number of shell types available for a gun will now depend on the tier of the vehicle, on which this gun is mounted for the first time.

Since guns will be removed for many vehicles in this update, the shells for these guns can be deducted from your account with full compensation in credits. After updating your game client to version 5.5, check your ammunition before you enter battle.

Changes will also be made to the characteristics of low-tier vehicles. For example, some vehicles will receive a decreased rate of fire or damage per shot, while others—more HP or enhanced armor. These changes will reduce the speed of the vehicle’s destruction and allow newcomers to survive longer in battle. Consequently, newcomers will have more opportunities to learn how to aim, fire, and better navigate in battle.

New Tech Tree

In Update 5.5, researching vehicles in the Tech Tree will be standardized and simplified. Vehicles with similar gameplay and unpopular vehicles will be removed. We’ll make vehicle research within a branch more logical and preserve the succession of game mechanics for higher-tier vehicle research.

All Tier I vehicles will be removed from the game. Starting with Update 5.5, the more powerful  IIM2 Light Tank, IIPz.Kpfw. II, IIT-26, IIICruiser Mk. II, IIType 95 Ha-Go, IIVickers Mk. E Type B and IIRenault R35 will become Tier I vehicles.

At Tier II of the Chinese nation, the Vickers Mk. E Type B will be replaced with the LT vz. 38 .

The new Chinese tank features the maneuverability and speed of a light tank, as well as good armor for its class. It has two decent guns to choose from: the stock gun has a higher rate of fire, and the top gun causes more damage per shot.

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Also, due to changes in their characteristics, some vehicles will correspond to other tiers and classes:

Collector Vehicles

We understand that the upcoming changes are very significant, and that some of you will want to keep some of these older tanks. Therefore, all of the vehicles removed from the branches of the Tech Tree and a number of Premium Tier II–IV vehicles will become collector vehicles. After the release of Update 5.5, vehicles from the Tech Tree, which will be given Collector vehicle status, can no longer be obtained using experience or credits. So, you still have time to add a collector vehicle to your Garage.

To maintain continuity in the Tech Tree, vehicles that haven’t been previously researched may be added to your account. Each vehicle will come with a slot in the Garage.

Please note that the characteristics of collector vehicles can be changed. In Update 5.5, you’ll be able to either keep a collector vehicle with all changes made to it, or sell it for gold.

All Combat Experience earned on the researchable vehicles that have been given Collector status will be transferred to the appropriate vehicles in the updated Tech Tree.

Below is the list of vehicles that will be given Collector vehicle status and their price in gold.

Premium Vehicles

IIPz.Kpfw. 38H 735 (f)750
IILight Mk. VIC750
IITetrarch750
IIT1E6750
IIT2 Light Tank650
IIT7 Combat Car650 

IIIGroßtraktor – Krupp1200
IIIPz.Kpfw. II Ausf. J1000
IIIPz.Kpfw. S35 739 (f)1200
IIIT-15950
IIIFCM 36 Pak 40950
IIIBT-SV1000
IIILTP850
IIIM3 Light850
IIIBT-7 Artillerie850
IIISU-76I1000
IIIT-127950
IIIT-70/57 850 
IIIM22 Locust1000 

IVPz.Kpfw. B2 740 (f)1500
IVAC 1 Sentinel1000
IVHetzer Kame SP 1200 
IVA-321450
IVValentine II1500 

Researchable Vehicles

IIPanzerjäger I25
IID125
IIRenault FT AC25
IICruiser Mk. I25
IIVickers Medium Mk. II25
IIUniversal Carrier 2-pdr25
IIAT-125
IIT1825
IIT2 Medium Tank25 

IIIMarder II50
IIIPz.Kpfw. II Ausf. G50
IIIPz.Kpfw. IV Ausf. A50
IIIPz.Kpfw. 38 (t)50
IIIPz.Kpfw. III Ausf. A50
IIIRenault UE 5750
IIIVickers Medium Mk. III50
IIIValentine AT50
IIIType 98 Ke-Ni50
IIISU-7650
IIIT-4650
IIIM2 Medium Tank50
IIIT8250

IVDurchbruchswagen 2100
IVPz.Kpfw. 38 (t) n.A.100
IVPz.Kpfw. II Luchs100
IVAMX 40100
IVValentine100
IVCovenanter100
IVType 5 Ke-Ho100
IVT-28100
IVM3 Lee100
IVT40100 

VPz.Sfl. IVc250
VPz.Kpfw. III/IV250
VVK 30.01 (H)250
VSherman V250
VT67250 

VIVK 30.02 (M)500
VIChurchill Gun Carrier500
VIT-150500
VIM4A3E2 Sherman Jumbo500
VIT21500 

VIIKV-131500


And these aren’t all the changes that Update 5.5 will bring. Stay tuned for more details. Mobilize!